Got another unused track for Microjam this week; an audition piece I wrote for a game called Chroma, which was all about manipulating color and fighting baddies to try to restore the main character’s black-and-white world to it’s former colorful glory. In this track I tried to use a lot of different timbres to reflect the nature of the game; strings, woodwinds, electronic instruments, bell tones, etc.
I ended up getting the gig, but unfortunately the development team disbanded before they could finish it. Ah well. Enjoy!