I’m doing the soundtrack for Shadow Lab, a stealth game in which you play as a skilled operative sent to uncover the secrets of an ominous underground research lab. The game is procedurally generated, meaning that your goals, the threats you’ll face, and even the level layout are different every time you play!
A friend asked me if I’m feeling “typecast” getting hired to do so many stealth games, but since my natural inclination when there’s danger is to hide in the dark until it goes away, I feel a special connection with the genre, so I’m down with it.
The game is in development by Sparkypants, and indie studio made up of a lot of talent from former AAA dev house Big Huge Games. I’ll have music to share very soon, but in the mean time, check out Shadow Lab on their website!